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College course in electronic games a hit

By Zou Shuo | China Daily | Updated: 2018-04-03 07:17

Peking University launched a popular new course on electronic games this semester in response to China's rapidly developing game industry.

The optional course - General Theory of Electronic Games - was designed to accommodate 120 students. It attracted about 200 for the first five lessons, according to the instructor.

Chen Jiang, associate professor at the School of Electronic Engineering and Computer Science, said he was forced to change to a bigger classroom, but some students still had to stand to listen to the two-hour lesson.

College course in electronic games a hit

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