Information technology firms move into new-age learning full STEAM ahead
By Zheng Yiran | China Daily | Updated: 2019-09-09 07:53
Information technology or IT companies from home and abroad are banking on China's STEAM education market where demand has been growing in recent years.
STEAM refers to science, technology, engineering, arts and mathematics. The STEAM education sector offers courses or programs for students so they could learn to think critically and develop an engineering or design approach toward real-world problems while building on their math and science bases.
According to a recent report by 1hjqr.com, a research institution in the robot industry, China's STEAM education market in 2018 achieved sales revenue of 27 billion yuan ($3.8 billion), and the future market growth will be mainly driven by the increase in market penetration rate.
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