
Roughly
two-thirds of college students play video games, but the image of
a nerdy guy who spends all day in a dimly lit room blowing up computer-generated
bad guys is off base, according to a new study.
College gamers are not necessarily male - or anti-social hermits.
And while about a third of those surveyed admitted playing computer
games during class, the games generally don't conflict with their
studies, says the researcher who conducted the survey for the
Pew Internet & American Life Project.
"It's not taking the place of studying; nor is it taking
away from other activities," says researcher Steve Jones,
chairman of communications department at the University of Illinois
at Chicago. "What they seem to have done is incorporated
gaming into a very multitask-oriented lifestyle."
In addition to the survey data, Jones drew his conclusion from
observations he and fellow researchers made while watching students
in college computer labs - many of them writing papers, then taking
short breaks to play computer games and send online messages to
friends.
Often, he says, groups of students stop to watch the game.
"What we found is that it's a very social activity,"
Jones says.
The survey was compiled from questionnaires completed last year
by 1,162 college students on 27 campuses nationwide. Its results
have a margin of error of 3 percentage points.
Among other things, surveyors found that 65 percent of those
who responded were regular or occasional game players. Most said
they played in their rooms or parents' homes.
Nearly half said gaming keeps them from studying "some"
or "a lot" - though their study habits matched closely
with those reported by college students in general, Jones said.
Playing games is so common for this age group, it's almost second
nature, Jones says. "It's common maybe in a way Monopoly
was years ago," he says.
The survey also found that, while gaming has a reputation as
a male-dominated pastime, women are avid game players, too. Of
those surveyed, 60 percent of women said they played online and
computer software-based games, compared with 40 percent of men.
About the same number of men and women said they played video
games on PlayStation, Xbox and other systems.
(Agencies)